Gaming TV From Yesteryear – Nick Arcade, Clarissa Explains It All Special

Gaming TV From Yesteryear

Before professional competitive gaming, there was Nick Arcade!

This is a special episode featuring the cast of the classic Nickelodeon sitcom Clarissa Explains It All, which of course featured Melissa Joan Hart before she broke out onto network television with Sabrina the Teenage Witch. She currently co-stars with Joey Lawrence on the ABC Family show Melissa & Joey.

Of all the cast members, it’s Jason Zimbler who seems to be the actual gamer of the group. Still, it’s quite funny to see Elizabeth Hess and Joe O’Connor, who played the parents, act completely confused about where they are and what’s going on, as well as be genuinely surprised whenever they manage to get something right.

This is also one of those infamous episodes in which they play a beta version of Sonic the Hedgehog 2. Look closely and you can see a slightly different sprite being used for Sonic, and the music is from Sonic 1′s Starlight Zone instead of the final Emerald Hill music. I always wondered about this when I was younger.

Part 1:

Hit the link for the rest!

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Weekly Whose Line? – Film, TV and Theater Styles

Wayne and Ryan tackle this game alone – sort of unusual for the show to do such a thing…although not unheard of.  Greg and Colin have paired up with Ryan alone for this game before, so it makes sense for Wayne to have a turn, too.  Enjoy!

So…this Webcomic Fridays: 7/29/2011

Three pieces for you today. :)

First off, a comic with Shi and April.  April’s looking sulky.

An experimental sketch of Marie’s face up close.  Pretty happy with this one.

Lastly, an album cover concept for Snow Dragon, with Janelle, Chad, Mike, Claire and Jose.  Joyous about this, too.  A good art day. :)

In related news, I’ve added to the Imagery a So…this Webcomic Cast Page and an Archive for these posts…plus a Black Blood archive, too.  The cast page features Alexia, Anthony and April so far, and I’m completely rewriting their bios to be more current (and to be better written!).  I’ll try to get at least a new character up a week.

Black Blood Thursday (Monday) – 7/28/2011

Sorry for the delay!

Wildcat’s Favorite Franchises – Dragon Quest

Sometimes there’s a game that just seizes upon you, and you become so taken with it that you need more to satisfy some inner longing built from its excellence.  In these cases, there’s been plenty of ample sequels or prequels to fulfill that itch for me.  These are the franchises I have been following the closest over my gaming existence, the ones that I hold the highest standards to and anticipate the greatest.  They are not in any real order, because that would be agonizing to determine what I love more.  It’s hard enough with individual games – uniting them all would be a nightmare.  However, I will go into what game left the impact and which of the series I adore the most, as well as discuss each game I have (or have not) played and its furthering impact upon my feelings.  There’s nine that I consider the finest – this particular one is a recent fave.

Dragon Quest (Square-Enix)

Game That Left the Impact – Dragon Quest VIII (PS2)

The Game I Adore – Dragon Quest IX (DS)

There’s something very magical in the realms of Dragon Quest…and I’m not talking about Kaboom!  Yuji Horii’s RPG series is incredibly charming with excellent character development and designs (which is sort of a surprise to me, as I thought I was worn out of Akira Toriyama’s work following Dragon Ball Z…), the compelling and kooky foes it throws into the fray, and keeping the series mechanics steadily along the course of the franchise with mostly minor tweaks and additions being made.  Plus, it’s very experimental with its storylines, which is a big plus.  All and all, I can consider Dragon Quest my favorite Japanese RPG saga without too many other contenders.

What I’ve Tried

Dragon Warrior (NES) – The very first game in the series is very simplistic, what with only one hero to control and a very primitive look and feel, but there’s a solid quest lurking beneath its antiquated bones.  It’s more grind-y than some of the later games, though.

Dragon Quest IV: Chapters of the Chosen (DS) – This remake of the NES original is a joyous one, with bright, cheery graphical upgrades, charming characters and a compelling story backing the action.  I need to get back into this myself.

Dragon Quest V: Hand of the Heavenly Bride (DS) – Another remake, this time of the Super NES cartridge we never saw, but this particular game is brilliant.  It has some of the most emotional moments in any game I’ve played, the gameplay is full of neat twists (like gathering monsters to fight with you), and is just a riot to experience.  This is another I need to finish, though – I got stuck on hunting down the fairy palace and got distracted by other things.

Dragon Quest VIII: Journey of the Cursed King (PS2) – Level-5′s first handling of the storied franchise was a genius move on Square-Enix’s part, as the devs brought the game into three dimensions beautifully.  Lush environments to poke around in, plus some absolutely stunning characterization and plot, made my time with DQVIII memorable and a blast.  The music too is incredible.  Just a well-made game.  Although, I’m realizing that Dragon Quest games are ones I regrettably drop, as I’ve done it here, too, and I need to rectify that pronto.

Dragon Quest IX: Sentinels of the Starry Skies (DS) – Arguably the finest game in the franchise and for the system as well, Dragon Quest IX keeps tradition intact while modifying key gameplay components, making the entry both fresh and familiar.  Customization is maxed out here, and the game throws a ton of content outside of the story and despite the characters being silent throughout the game (as they are individualized by the player through costume and class), the overall quality outshines that nitpick.

What Haven’t I Played?

Dragon Warrior II (NES) – I have the game now, so now it’s just finding the time.

Dragon Warrior III (NES) – Ditto!

Dragon Quest VI: Realms of Revelation (DS) – Ditto x 3!

Dragon Warrior VII (PS1) – This will probably be the hardest one for me to find, but I am looking!

What Makes It One of the Best?

Dynamic and Enthralling Plots – Every Dragon Quest game has made an earnest effort to do something a little different from the last, and there’s been a pleasant curveball thrown in all of the ones I’ve played that I did not see coming.  The story is a driving force here, and it really is among the finest in the JRPG realm…if not all of gaming.

Perfect Characterization - Another asset to the Dragon Quest franchise are its excellent and whimsical characters that populate their worlds.  Characters you easily attach to, get behind and want to help conquer their problems.  Even Dragon Quest IX’s characters, created by the player themselves, manage to become investments to the player.  The cool designs, among Akira Toriyama’s finest, help out a lot, too.

Fun, Clever Localization – Starting with Dragon Quest VIII, Square-Enix (and Nintendo as of late) have decided to let Dragon Quest’s kooky nature actually come across overseas, and allowed the series to be full of puns, jokes, goofiness and funny accents, which is such a refreshing change from most other overdramatic games from both sides of the Pacific.  Never lose that!

Compelling yet Simple Battle Engines – Each DQ game runs on a core that sees expansions and tweaks per game, but never abandons what made it so engaging in the first place.  The silliness spreads to the battle as well, with Underwear Dances and face lickings possible alongside bad-ass sword moves and devastating spells.  While each game tosses something new into the mix, you can still leap right in and know what you’re doing easily enough and pick up the additions in a jiffy.

Music that Soars – Koichi Sugiyama’s been the official Dragon Quest composer since the beginning, and his work has become legendary because of the excellence he’s come up with time and time again.  Each game has a killer soundtrack that perfectly suits its adventure.

Music Wednesdays – Hit the Lights’ “The Call Out (You are the Dishes)”

I had an entirely different song planned for today, but sometimes you just need to listen to something fun. To that end, I present Hit the Lights with “The Call Out (You are the Dishes)”.

 

The Gaming Soundscape

One of my earliest memories in life is walking by an arcade in a shopping mall and hearing the distinctive sounds of the video games emanating from it. It was, perhaps, a defining moment of my childhood. I knew what the sounds were, and I knew what video games were, but something at that instant clicked with me, and I was completely captivated.

I still am.

It can be easy to overlook the impact that audio has on video games, as well as gaming culture. The graphics may be what most people notice first in a game, but sound and music make up the other half of a game’s objective presentation (with, perhaps, a tiny percentage devoted to force-feedback). Take an old game and upgrade its soundtrack, and even if everything else is kept the same, the experience is dramatically different.

At the same time, the blips and bloops of waveform audio were a very distinctive trait of games in the early days. It was unlike any other sound in popular media at the time, and it unmistakably belonged to video games. In a way, as game audio has moved towards realism with sampled effects and live instrumental soundtracks, gaming has lost some of its original identity in the process.

Is it any wonder why today’s movies and TV shows still represent the sound of video games with audio from the likes of the original Super Mario Bros or the Atari 2600 version of Pac-Man? Some people see this as disrespectful and a refusal to acknowledge the advancements in video games made over the past two decades. I see it as iconic, and a representation of video games using sounds that are (or were) specific and distinct to the medium. They are easily and instantly identifiable as “video game.”

But beyond the actual audio, there are other sounds associated with gaming culture that are slowly being lost to history. There are younger players today who may never be exposed to the cacophonous ambiance of a video arcade. I remember walking into rooms full of coin-operated cabinets and being both overwhelmed and mesmerized by the symphony of noise. There are projects such as Andy Hofle’s Arcade Ambience that attempt to preserve this experience, but I personally enjoy customizing my own arcade nostalgia by opening up three or four different gameplay videos simultaneously on YouTube. It’s unfortunate that the genuine experience is something that occurs less and less organically.

But game audio can also be inspiring. Video game re-mixers and cover bands have emerged over the past decade to prove that the music in video games is artistically relevant. Their efforts have blossomed into a large and active community, and in some cases, their work is even used in the remakes of the games that inspired them, such as with Capcom’s Super Street Fighter II Turbo HD Remix. It just goes to show that even a simple tune expressed in electronic beeps can carry meaning.

While video games are an inherently visual medium, the sounds have had just as much of an impact on gaming culture, as well as pop culture in general. Whether it’s the synthesized audio of a digital soundtrack, the discordant rapture of a video arcade, or even a remix from a video game cover band, they are the elements that make up the gaming soundscape.

Music Wednesdays – Jamiroquai’s “Canned Heat”

I used to be a big Jamiroquai fanatic when I was in high school – Virtual Insanity left a tangible imprint for some reason, and I snagged up everything of theirs up to A Funk Odyssey.  However, as I’ve gotten older I’ve distanced myself from it – it just doesn’t resonate with me as much as it used to.  I do still like this disco-y song, though – I remember being pretty blown away by the video for a bit.  If dance music’s your thing, I hope you dig this lead single from Synkronized.

Music Wednesdays – BoDeans’ “Blowing My Mind”

Yesterday, Midwestern rock group BoDeans released their 10th studio album, Indigo Dreams. This is the lead single from that album, “Blowing My Mind.”

Gaming TV From Yesteryear – Gamespot TV, Dreamcast Launch

Gaming TV From Yesteryear

This is a somewhat bittersweet episode of Gamespot TV that probably aired in September 1999 as it highlighted the launch of Sega’s final home game console, the Dreamcast. They dissect and analyze it from just about every angle, from its technical specs, to its game library, to its physical design. By all accounts, they come away from it with a lot of optimism.

Unfortunately, we all know the console’s ultimate fate, but this is a great look back at the Dreamcast and its amazing potential. Personally, it makes me a little sad we’re not up to Dreamcast 3 by this point. Ah, what could have been!

This episode also marks the last time we’ll see Lauren Fielder, since she left the show shortly after this. Adam will be flying solo for the next several episodes.

Part 1:

Hit the link for the rest!

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