Monthly Archives: January 2012
Trailer Tuesdays – Final Fantasy Edition
Final Fantasy XIII-2 (Square Enix/tri-Ace, Square Enix)
Lately, it seems that Square Enix is spending their time trying to clean up the mess that Final Fantasy has become. This is the launch trailer for Final Fantasy XIII-2, which comes out in North America today. Will it redeem the original game, which is largely considered a disappointment?
Similarly, will Final Fantasy XIV 2.0 make up for the debacle that the original release was?
Final Fantasy isn’t what it used to be.
Final Fantasy: The Spirits Within (Square Pictures, Columbia Pictures)
Speaking of debacles, here’s the trailer for Hironobu Sakaguchi’s ambitious theatrical film that nearly put SquareSoft out of business. Speaking for myself, I actually liked The Spirits Within; I feel like the only one who did. (Well, Ebert and Roeper gave it two thumbs up.) But audiences largely ignored it, and fans were left disappointed.
Despite that, however, it seems that the games have stylistically followed the film’s example. Look at the two trailers above, and tell me they don’t have the same vibe. And yet, I would argue that The Spirits Within still looks more convincing and mature, and less, well, cartoonish and silly. It’s also helped along by a great voice cast, including Alec Baldwin, Ving Rhames, Steve Buscemi, Donald Sutherland and James Woods.
Nester’s RPG Reflections, Part II: Falling Into the Niche
Here’s the next part of my RPG Reflections. It focuses on Final Fantasy, but I actually did play other RPGs and adventure games during this time.
I eventually bought Final Fantasy II, and what can I say? I was blown away. I loved the characters, the story kept me hooked, and the gameplay alleviated a lot of the tedium I remembered from Dragon Warrior. I rarely had to level-grind, and many details were streamlined. A few things nagged me, however. All of the characters were predefined, and thus none of them really represented me as the player. This seemed to betray the idea of a role-playing game as I understood it. Furthermore, the flow of the game was so much a slave to the story that I rarely had an opportunity to do my own exploring or have my own adventure. But the overall experience was so compelling that these were minor quibbles.
Read the full article at my blog: RPG Reflections, Part II: Falling Into the Niche
Gamer’s Playlist – “IceCapped”

Ice Cap Zone from Sonic the Hedgehog 3 is one of my favorite levels in a Sonic game, not just because of the level design, but the music is great, too! This arrangement by McVaffe comes from Overclocked Remix, and of course, is available for free download.
Title: “IceCapped”
Composers: Bobby Brooks, Brad Buxer, Darryl Ross, Doug Grigsby III, Geoff Grace, Scirocco
Arranger: McVaffe
TAKE THAT! A New Ace Attorney Game is in the Works!
In news from the “really awesome” department, Capcom has confirmed they are working on the proper fifth title in the Ace Attorney series. It’s not a part of Miles Edgeworth’s Investigations spinoff series or the upcoming Professor Layton vs. Ace Attorney, but a brand new title in the main arm of the franchise. Will it star Phoenix, Apollo or a new attorney? Details are quite scarce, but I assure you, we will be covering news of this one!
Wildcat’s Art Sunday – Wallpaper: The Last Story
I wanted to whip up something to help Operation Rainfall out for their Last Story campaign, so I ran with the concept I utilized for my Last Story banner, but reversed Elza (Zael) and Kanan’s roles in terms of who was prominent. I’m pretty happy with it.
Weekly Whose Line? – Now on Saturdays!…plus a playing of Scenes from a Hat
Weekly Whose Line? is changing from its own Sunday spot to Saturday. Why? Well, Sunday is a busy day for me in terms of studying, and I’d like to let my art (when it happens) to get a little more focus since Sunday is otherwise light on news and such. So, turn in for Weekly Whose Line? on Saturdays. It will normally be a lot earlier than this. XD
Enjoy this fine Scenes from a Hat performance.
Imagery Updates – The Last Story and Kid Icarus Uprising (again!)
Man, seems like I did this last week. XD
Anyway, there’s some new art in both these Imageries. A quick rundown:
The Last Story – A better quality picture of the complete TLS cast in color, plus some concept work of Yuris, Seiren, Quark, Jackal and Manamia.
Kid Icarus Uprising – A better (and larger) Dark Pit image, plus two Centurion and two enemy drawings as well. I also added the posters for the anime crossovers Kid Icarus Uprising is featuring as a promotion for Japan.
Enjoy!
Virtual Console No-Shows: Hyperzone (SNES), Kabuki: Quantum Fighter (NES), Revenge of the ‘Gator (Game Boy)
91. Hyperzone (SNES, HAL Labs)
Brief Synopsis – A rail shooter that plays very heavily with the Mode 7 technology of the Super NES to create a 3D-esque world. Flying Omelette has a lovely little shrine for the game for those curious.
Why is it Missing? – HAL Labs as a developer are horribly underrepresented on the Virtual Console in terms of their own content (which is why I’m doing three of their titles today). There’s no shortage of Kirby games, and the Lolo series is well covered, but that’s not all HAL did (There’s Metal Slader Glory, too, but that’s Japan-only)! There’s a lot of experimentation with HAL that would be great to see on the Virtual Console, like with Hyperzone’s unique spin on the shooter predating Nintendo’s Starfox. Alas, much like Arcana and the two others on this list, it may not be possible due to either Nintendo’s reluctance towards their second party’s independent titles seeing daylight or HAL’s own indifference.
Other (Legal) Options – Super NES cartridges are the only medium it appeared on.
92. Kabuki: Quantum Fighter (NES, HAL Labs/Human Ent.)
Brief Synopsis – One of the more interesting (i.e. bizarre) games on the NES, your hero is Scott O’Connor, descendant of a proud line of Kabuki actors, who digitally enters a rampaging defense computer, takes on the guise of a Kabuki, and spends the majority of his game flinging his long hair and chip-based artillery to take on the CPU. A little kooky, that it is. Human Entertainment developed this one, and it’s a bit like Sunsoft’s Batman. HG101 has a full article if interested.
Why is it Missing? – This one may not be in HAL’s court to re-release. Pack-In Video (which sounds more like a VHS rental chain than a game publisher to me) had the Japanese rights to the game, and it’s likely that Human Entertainment retained their license for their own work. Alas, that’s all speculation, but this would be a great game to re-release if everyone could get together.
Other (Legal) Options – NES only!
93. Revenge of the ‘Gator (Game Boy, HAL Labs)
Brief Synopsis – A pinball game with a lot of alligators. And it’s really good, from what I understand.
Why is it Missing? – With the Game Boy Virtual Console still in its infancy, it’s too early to predict this game’s fate. With any luck, it’ll be popping up in the near future.
Other (Legal) Options – The Game Boy alone will serve you here.
Gaming TV From Yesteryear – Nick Arcade, Salute Your Shorts Edition

Here’s one more episode of Nick Arcade, featuring the cast of the Nickelodeon sitcom Salute Your Shorts.
I can’t help but notice how short the rounds were sometimes on this show. It seemed the contestants barely had the chance to move before time was up. But I guess that was the issue of having to squeeze everything into a half-hour block.
Part 1:
Hit the link for the rest!
Read the rest of this entry
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