A double-shot of TurboGrafx games Nester didn’t cover before in his earlier coverage for you this week.
37. Time Cruise (TG-16, Face)
Brief Synopsis – Overshadowed by the two stellar Crush pinball games, Time Cruise is another excellent pinball game that is best remembered for its bonus boards that take place in different time zones. A very solid, if a little late, addition to the TG-16 lineup.
Why is it Missing? – Face, the developer of this and other TurboGrafx titles, is very hard to find info on in English, at least. I’d imagine that they have bit the bucket, and since they published this title themselves, it isn’t likely to be popping up anytime soon.
Other (Legal) Options – A TurboGrafx console and a Hucard of the game is what you’ll need to experience this, as there is no other option.
38. Somer Assault (TG-16, Atlus)
Brief Synopsis – A wacky platformer that puts you into the role of a weapon-equipped slinky-esque creature, who is tasked with conquering zodiac-inspired bosses at the end of levels built around your caterpillar-like movements. Not the greatest game in the world, but it’s certainly unique!
Why is it Missing? – Atlus has coughed up three of their Shin Megami Tenshi games in Japan, as well as a couple of TurboGrafx games they did with Hudson (Dungeon Explorer and the first Bonk), but haven’t dropped anything of theirs (beyond those two aforementioned TG titles) we’ve seen on our side of the Pacific onto the Virtual Console as of yet. I’d like to hope that Atlus will step up support and release some of their other games in the future, but it’s not looking too positive.
Other (Legal) Options – Again, you’ll need the TurboGrafx hardware and a copy of the game to be able to give this one a shot.
Posted by WildcatJF on February 28, 2011
For this week, here’s a playing of Dead Bodies that includes a couple of unfortunate mishaps. One looks a little painful. The other… not so painful. ;)
The last time I took over Weekly Whose Line, I included some clips from the Green Screen Show as a bonus. This time, I’ll throw in an episode of The Drew Carey Show. But not just any episode. There were actually three episodes that aired live, and they were essentially crossovers with Whose Line Is It Anyway, featuring appearances from the Whose Line cast and improvised games between the scripted segments.
This was the first of the three live episodes. (Pardon the subtitles.)
Posted by Nester on February 27, 2011
A concept sketch, a comic and an experiment with Claire…not a bad haul, in my book.
This is Anthony. The person he’s based on has changed a bit since I did his design before, but I haven’t seen him in quite a while, so I’m keeping it as is for now.
I am pleased and unhappy with this sketch – I think her hair and body came out well, but her face is bugging me. I think her eye is too big, her ear is too high and her smile is a little awkward. But it’s practice!
Drew is tempting fate with April. He has a phone in his hand – Grace warned me it might be hard to tell. I’m pretty happy with the way April turned out, and may keep her hair like that. I drew Drew rather lazily. :p
Posted by WildcatJF on February 25, 2011
36. Alisia Dragoon (Genesis, Sega/GameARTS/Gainax)
Brief Synopsis – A collaboration between GameARTS and anime giant Gainax, this action-platformer starring the female magician Alisia is one of the greater stabs at this hybrid of genres on the system. I’ll let Hardcore Gaming 101 further explain why it’s a well-regarded cult classic.
Why is it Missing? – Sega only handled the North American and European releases, so it’s not their game to release. GameARTS hasn’t kicked out a ton of Virtual Console content, and the Gainax angle likely will render this a licensing nightmare for anyone to tackle. The odds are stacked highly against this one.
Other (Legal) Options - Alisia Dragoon was burdened with a low print run, so finding a copy can be difficult in any region. Best of luck!
37. M.U.L.E. (C64, Electronic Arts/Ozark Software)
Brief Synopsis - You, along with three other players (or the CPU), have to colonize a planet. The four players must both cooperate and compete with each other over a series of turns, developing land with MULE’s in order to survive. A splendid mix of strategy and economics, and one of the legends of the early PC industry.
Why is it Missing? – Commodore Gaming seems dead in the water, but disregarding them for a moment, the rights to M.U.L.E. have apparently fallen from Electronic Arts’ hands into the team behind Planet M.U.L.E., who created a free remake of the game with permission from the Bunten estate (Dani Bunten Berry was one of the game’s creators). The C64 rights seem to be up in the air, but with Commodore Gaming inactive for nearly two years now (going from their webpage), it doesn’t matter. We will likely not see any more C64 games on either side of the Atlantic.
Other (Legal) Options – Planet M.U.L.E. above is the easiest recommendation, as its developers aimed to recreate the experience with updated graphics and online play. Finding a copy for older PC’s may not be too difficult, as the game was huge back in the day, but good luck finding a running C64 or Atari PC to play it on!
Posted by WildcatJF on February 25, 2011
Two days late…but here it is! My review of Marvel vs. Capcom 3: Fate of Two Worlds.
(I take solace in the fact that the delay is not my fault. With family wasting three hours of my time and just the right amount of technical issues kept me from a prompt release. But here it is nonetheless, and I hope you enjoy.)
Posted by TEi on February 24, 2011
Some tunes with vocals today. There’s some spoilers ahead! (more…)
Posted by WildcatJF on February 24, 2011
This is my favorite Beatles song, off of Rubber Soul. I don’t think anything I say will make this song any better, so I’ll leave you to listen and enjoy this one. It’s not as commonly heard as some of their big hits, but it’s all the greater because of that.
Alert – Sony’s done it again! Click through to hear the song. *grumble grumble*
Posted by WildcatJF on February 23, 2011
This is astounding stuff:
Click to enlarge. This was done by a Japanese artist who goes by the moniker ag+, and they were awesome enough to show off the 120+ hours in a sped-up fashion here:
Posted by WildcatJF on February 22, 2011